Multiplayer API demos · open two tabs
Four live Multiplayer API demos using the same pipes. Each runs in the browser — no game server to launch.
room.send + room.set
First-person view. Positions and shots are peer-to-peer; health and kills are server-arbitrated.
room.send()
Real-time orbs. Server score — cheating rejected.
room.set()
Turn-based. Shared state, atomic moves.
.io · setnx
Grow, dodge, boost. P2P trajectory, server-arbitrated pellets.
Demo code also serves as integration tests. See the recipes behind each channel. · Legal · LanneTech UAE